Update timeline
| Update | Date | Main player-facing change |
|---|---|---|
| Update 11 | August 25, 2026 | Progression, Magic, Equipment, Co-op fixes |
| Update 12 | August 30, 2026 | Stealth, Pickpocket, Magic, Weapons |
| Update 13 | September 1, 2026 | Perk UI, Co-op settings, Equipment, Quest UI |
| Update 14 | September 2, 2026 | Alchemy vendors, Inventory, Co-op fixes, Save UI |
| Update 15 | September 5, 2026 | Perk overhaul, Builds, Foraging, World changes |
| Update 16 | September 10, 2026 | Co-op characters, Companions, Multiplayer, Interface |
How to read this archive
An update page records what shipped in that patch. System and build pages translate those changes into current guidance, while retaining the patch history that explains why older advice may differ.
A fix in a note is evidence that the developer changed a specific behavior, not proof that every hardware, save or network configuration is now problem-free.
The largest current shifts
- Update 12 rebuilt stealth and introduced Force Spike, katanas and maces.
- Update 15 rebuilt the perk landscape with more than 60 new perks and over 30 reworks.
- Update 16 changed co-op character persistence, companion defaults and multiplayer reliability.
