What changed in Update 16
- Guests can bring a selected single-player character; regular character progress saves back to that slot while quests and quest items stay host-side.
- Guest character progress saves every 30 seconds independently of host world saves.
- Companion permadeath is optional and disabled by default; defeated companions recover after combat.
- Party status bars, sorting, larger settings text and faster save/load menus improve readability.
- Movement sync, save-slot handling, weapon transfer and split-screen isolation received fixes.
Why it matters now
Portable guest characters and optional companion permadeath change how players should prepare saves and manage party risk.
Affected guides
- /co-op — current guidance incorporates this update.
- /companions — current guidance incorporates this update.
- /alchemy — current guidance incorporates this update.
- /controller — current guidance incorporates this update.
- /updates/16 — current guidance incorporates this update.
Evidence boundary
Exact values, requirements and edge cases stay marked as unverified until they can be checked in the current build.
