Default behavior

The default favors recoverable companions: defeat causes unconsciousness, followed by recovery after combat.

  • Enable Companion Permadeath in settings only if permanent death is the intended risk.
  • The official note does not establish whether a specific old save overrides the new default.

Which setting fits your run?

Leave the setting off for continuity and troubleshooting. Turn it on only when permanent consequences are part of the run you want.

Evidence boundary

Exact values, requirements and edge cases stay marked as unverified until they can be checked in the current build.