Update 17: switching, favorites and bindings
The official note lists R on keyboard and B on gamepad for switching between an equipped weapon and a spell. PC number keys 1–8 are now hotkeys. The quick-options wheel selects favorited weapons, rather than the equipped-weapon list; tapping the relevant control toggles sheathing.
Autorun is listed as Q on keyboard. There is no default gamepad autorun binding in the note, but one can be assigned. The previous equip system remains an option at the bottom of Gameplay settings. These are patch-note defaults, not a guarantee about a remapped layout or every Steam Input profile.
Changed in Update 17
This page was compared with the official Update 17 announcement on September 25, 2026. The changes above are developer-reported; details requiring in-game testing remain explicitly unresolved.
Current support boundary
Partial support is the official store label. The Steam Deck compatibility test is stronger for the default Deck layout but does not establish every desktop controller or remapping layer.
Troubleshooting order
- Confirm Steam Input and the active controller.
- Test the default layout before custom bindings.
- For Steam Deck external controllers, switch the active controller in Quick Access.
- Separate menu-focus issues from gameplay binding issues.
Evidence boundary
Exact values, requirements and edge cases stay marked as unverified until they can be checked in the current build.
What Update 6 confirms
NerveLabs added controller rolling in Update 6 and identified the binding as the right button. The same update says controller quantity selection was greatly improved.
Those are the only input assignments established here. They do not supply a complete layout, dead-zone settings, supported-device list or a promise that every menu can be operated without a mouse or keyboard.
Original guide diagram
Input check
Test Each Controller Claim Separately
- RollingUpdate 6 documents the right-button binding.
- QuantityUse the current on-screen prompt in the relevant menu.
- Console keyTreat Update 8 rebinding as a separate keyboard fact.
- ReportName the controller model, connection and exact screen.
Test quantity selection in the relevant menu
The official note describes controller quantity selection as improved, without publishing a button sequence. Check the current on-screen prompts whenever a quantity picker appears rather than copying an older layout.
If selection still fails, name the exact screen and action. Inventory quantity selection is a narrower claim than full controller support across every interface.
Update 11 controller and handheld changes
Update 11 says the input menu now shows controller glyphs. It also says ROG Ally inherits Steam Deck settings.
Those are current UI and configuration facts. The note does not establish Steam Deck Verified, native SteamOS or Linux support, support for every controller model, or perfect controller coverage across every menu.
Console-key rebinding is a separate change
Update 8 says the console key is rebindable. That is a keyboard-binding fact, not evidence for a default console key or a controller sequence that opens the console.
Only `resetcamera` and `changeappearance` are included in the official command guide. A rebindable console key does not validate item, quest-stage or teleport commands found elsewhere.
Describe a controller problem clearly
- Confirm Update 16 is installed.
- Name the controller model and whether it is connected by cable or wirelessly.
- Identify the exact menu or gameplay action that does not respond.
- Record the on-screen prompt instead of assuming another controller's labels.
- Separate rolling, quantity selection and console access into distinct tests.
What the patch notes do not establish
The official notes do not name supported Xbox, PlayStation or other controller models, and they do not assign a formal full or partial controller-support rating. They also do not confirm Steam Deck compatibility or any console release.
